WADE'S WORLD
associated with 28 other trademarks
Entertainment services, namely, providing online, non-downloadable virtual and digital footwear, clothing, headwear, eyewear, bags of all kinds includ...

Words that describe this trademark:

footwear clothing  entertainment online  virtual digital  eyewear  online  bags  kinds  headwear  clothing  digital 

Serial Number:

97326385

Mark:

WADE'S WORLD

Status:

Opposition pending

Status Date:

04-01-2024

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

Entertainment services, namely, providing online, non-downloadable virtual and digital footwear, clothing, headwear, eyewear, bags of all kinds including backpacks, sporting goods, sporting equipment, headphones, cosmetic and beauty products, avatars, emotes, beverages, collectible coins, comics, games, home goods, phones, photographs, posters, trading cards, books, jewelry, watches, art, toys, and accessories for use in virtual environments created for entertainment purposes; Entertainment services, namely, organizing, arranging, and conducting virtual sporting and social entertainment events for others; Organizing, conducting and hosting social entertainment events, entertainment exhibitions, entertainment expositions, sporting events, training sin the field of business and business conferences in the fields of interactive entertainment, virtual reality, sports and video game entertainment for social entertainment and educational purposes in the interactive entertainment, virtual reality, sports and video game entertainment industries; Providing a website featuring non-downloadable photographs, audio and videos featuring sports highlights of a sports celebrity; Providing a website featuring non-downloadable photographs and images; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, in particular virtual environments being virtual basketball courts, gyms, parks and recreational facilities for playing sports, sports training in the metaverse and virtual worlds Downloadable virtual and digital goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags of all kinds including backpacks, sporting goods, sports equipment, headphones, cosmetic and beauty products, avatars, emotes, beverages, collectible coins, comics, games, home goods, phones, photographs, posters, trading cards, books, jewelry, watches, art, toys, and accessories in the nature of hair accessories, wallets, belts, belt buckles, scarves, gloves, cell phone accessories, sunglasses, umbrellas, brooches, buttons, embroidery for clothing, feathers, shoe ornaments, ribbons and braids for use in online virtual worlds; Downloadable multimedia files containing artwork, photographs, text, audio, and video relating to sports highlights of a sports celebrity authenticated by non-fungible tokens (NFTs); Downloadable audio and video recordings featuring sports highlights of a sports celebrity authenticated by non-fungible tokens (NFTs); Downloadable image files featuring photographs of a sports celebrity authenticated by non- fungible tokens (NFTs); Downloadable image files containing virtual and digital interactive representations of a sports celebrity for use in virtual experiences and the metaverse environments; Downloadable computer software applications in the nature of browser extensions allowing others to perform and manage commerce transactions, monitor product prices, and view products in the field of general consumer merchandise, downloadable computer software for creating software widgets in the field of general consumer merchandise shopping, and downloadable computer software for creating emoticons, badges, images, and operating game software enhancements and components, in the field of general consumer merchandise; Downloadable digital assets in the nature of downloadable multimedia files featuring artwork, photographs, text, audio, and video relating to sports highlights of a sports celebrity authenticated by non-fungible tokens (NFTs) and crypto collectibles in the nature of downloadable audio and video recordings in the field of sports highlights authenticated by non-fungible tokens (NFTs); Downloadable computer software for allowing users inside virtual environments being virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and utilize virtual goods and items Retail store services featuring virtual and digital goods, namely, footwear, clothing, headwear, eyewear, bags of all kinds including backpacks, sporting goods, sports equipment, headphones, cosmetic and beauty products, avatars, emotes, beverages, collectible coins, comics, games, home goods, phones, photographs, posters, trading cards, books, jewelry, watches, art, toys, and accessories, for use in online virtual worlds; Online retail store services featuring virtual and digital merchandise, namely, footwear, clothing, headwear, eyewear, bags of all kinds including backpacks, sporting goods, sports equipment, headphones, cosmetic and beauty products, avatars, emotes, beverages, collectible coins, comics, games, home goods, phones, photographs, posters, trading cards, books, jewelry, watches, art, toys, and accessories, for use in online virtual worlds; Provision of an online marketplace for buyers and sellers of downloadable digital art, images, music, audio, and video clips authenticated by non-fungible tokens (NFTs); Online retail store services featuring digital goods and digital merchandise, namely, footwear, clothing, headwear, eyewear, bags of all kinds including backpacks, sporting goods, sports equipment, headphones, cosmetic and beauty products, avatars, emotes, beverages, collectible coins, comics, games, home goods, phones, photographs, posters, trading cards, books, jewelry, watches, art, toys, and accessories, authenticated by non-fungible tokens (NFTs) Providing temporary use of non-downloadable software for uploading, modifying, sharing, viewing, displaying, transmitting, publishing, storing, managing, verifying, authenticating and communicating virtual reality content, augmented reality content, mixed experiences, content and information, digital collectibles, digital tokens, digital files, images, sound recordings, video recordings, and virtual objects; Providing temporary use of non- downloadable software for users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; Computer services, namely, creating and hosting an online community for registered users to access, create, and publish content and engage in virtual environment experiences via metaverse platforms; Computer services, namely, creating and hosting an online community for registered users to engage in virtual environment experiences within game and non-game worlds, online universes, and metaverse environments, and discuss the creation of virtual and digital goods; providing online non-downloadable game software

Mark Description:

N/A

Class:

Scientific and technological services

Type of Mark:

Trademark

Published for Opposition Date:

10-03-2023

Mark Drawing Status:

Standart Character Mark

Abandon Date:

N/A

Business Name:

LOEB & LOEB LLP

Correspondent Name:

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