HYPER-IMMERSIVE
associated with 4 other trademarks
Entertainment services, namely, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facili...

Words that describe this trademark:

shipping containers  entertainment venues  family entertainment  house entertainment  containers  venues  comprised  been  metal  modified 

Serial Number:

97215769

Mark:

HYPER-IMMERSIVE

Status:

Abandoned-Failure to Respond

Status Date:

12-21-2022

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

Entertainment services, namely, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms, escape games and escape room attractions; Providing amusement parks; amusement arcades; providing on-line computer games; providing on-line video games; providing information on computer game strategies and video game strategies via computer networks and global communication networks and the metaverse; On-line video gaming services; providing on-line video games via a computer network; providing on-line interactive multiplayer video games; providing video games by means of a computer based system; providing on-line video games for mobile phones, smart phones and mobile communication terminal equipment; providing on-line computer games; providing on-line video games for handheld game apparatus and video games providing computer games for use in the metaverse; Escape room experiences for cultural, sporting and entertainment events; Escape room experiences for commercial and business events Computer hardware and software systems featuring haptics technology for the capture, formatting, recording, distributing, and recreating augmented reality, virtual reality, extended reality and mixed reality environments in the metaverse, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Computer hardware and software systems for creating and experiencing brand experiential marketing; Downloadable virtual reality games for the metaverse; downloadable augmented reality games for the metaverse; downloadable computer games for the metaverse; downloadable extended reality games for the metaverse; downloadable mixed reality games for the metaverse; Computer software development tools featuring haptics technology for the design and development of virtual reality, augmented reality, extended reality and mixed reality environments, and the streaming and playback of virtual reality, augmented reality, extended reality and mixed reality file types incorporating three-dimensions; Computer software and firmware featuring haptics technology for the capture, formatting, recording, distributing, and recreating augmented reality, virtual reality, extended reality and mixed reality environments; Computer software for creating digital animation and special effects of images; Computer software used to digitally process and enhance the recording and playback of audio sound, sound effects and sound tracks; Computer software, namely, game engine software for video game development and operation; Lidar; Virtual reality software for the recreation of augmented reality and virtual reality environments made up of video and spatial data captured in a physical space; Computer software and computer hardware featuring immersive technology and entertainment multimedia content for use in the creation and simulation of immersive effects; downloadable digital entertainment multimedia files Modular container units comprised of non-metallic materials to house metal and non-metallic containers, shipping containers, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Enclosures comprised of non-metallic materials for indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games Shipping containers comprised of metal that have been modified to house entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Modular container units comprised of metal to house metal and non-metallic containers, shipping containers, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games Console gaming products and gaming devices, namely, joysticks for computer games and video games, video game interactive remote-control units, video game interactive hand-held remote controls for playing electronic computer and video games; Electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, joysticks, buttons, switches, wheels, thrusters, fixed and mounted toy gunner controls, levers and movable tracked objects for use in interactive computer and video games; Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones, namely, audio and visual headsets for use in interactive computer and video games; Machines for creating haze, fog, smoke, wind, heat, cool air, aroma and scent effects and pneumatic air blasts for use in in indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Hydraulic conveyors, namely, moving floor conveyors for moving people in indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games Installation and custom design of modular container units, shipping containers and metal containers to house entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games Brand experiential marketing services; advertising and marketing through escape rooms; Escape room experiences for commercial and business events Air treatment systems, namely, air cleaning units, air compressors, air conditioners, air diffusers and air purifying units, heating, ventilation and air conditioning systems (HVAC) Computer game design and development; video game design and development; Virtual reality game design and development; Augmented reality game design and development; Escape room design and development; escape room experiences; Extended reality game design and development; Mixed reality game design and development; Installation and maintenance of computer software featuring immersive and haptic technology and entertainment multimedia content for use in the creation and simulation of immersive effects; installation and maintenance of equipment creating and simulating immersive effects in home and commercial entertainment systems; installation and maintenance of equipment featuring immersive technology for use in the creation and simulation of immersive effects; technical support services, namely, troubleshooting of problems in computer software featuring immersive technology and entertainment multimedia content for use in the creation and simulation of immersive effects for third parties; technical support services, namely, troubleshooting of problems in equipment creating and simulating immersive effects in home and commercial entertainment systems; technical support services, namely, troubleshooting of problems in equipment featuring immersive and haptic technology for use in the creation and simulation of immersive effects; design of entertainment multimedia content for use in the creation and stimulation of immersive and haptic effects

Mark Description:

N/A

Class:

Scientific and technological services

Type of Mark:

Trademark

Published for Opposition Date:

N/A

Mark Drawing Status:

Standart Character Mark

Abandon Date:

12-09-2022

Business Name:

3 PLACE VILLE-MARIE; SUITE 400

Correspondent Name:

Recent Trademark filings by this company