BBD
associated with 16 other trademarks
COMPUTER HARDWARE AND SOFTWARE IN THE FIELDS OF ARTIFICIAL INTELLIGENCE AND ROBOTICS, namely, ARTIFICIAL DEVICES THAT CAN MODIFY THEIR OWN ACTIONS IN ...

Words that describe this trademark:

computer hardware software  artificial intelligence robotics  intelligence robotics  hardware software  artificial devices  software fields  devices  robotics  fields  modify 

Serial Number:

78660654

Mark:

BBD

Status:

Abandoned-Failure to Respond

Status Date:

04-25-2011

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

COMPUTER HARDWARE AND SOFTWARE IN THE FIELDS OF ARTIFICIAL INTELLIGENCE AND ROBOTICS, namely, ARTIFICIAL DEVICES THAT CAN MODIFY THEIR OWN ACTIONS IN RESPONSE TO INPUTS FROM AND EVENTS IN THEIR ENVIRONMENT; SCIENTIFIC APPARATUS, NAMELY, TACTILE SENSING DEVICES AND CHEMICAL SENSING DEVICES; COGNITIVE DEVICES, NAMELY, DEVICES WITH THE FOLLOWING COMPONENTS, NAMELY, A MORPHOLOGY OR BODY PLAN THAT ALLOWS FOR ACTIVE EXPLORATION IN A REAL ENVIRONMENT, A BRAIN SIMULATION EMBEDDING DETAILED NEUROANATOMY AND NEURAL DYNAMICS, BOTH OF WHICH ARE BASED ON ANIMAL NERVOUS SYSTEMS, AND A VALUE SYSTEM THAT CONSTRAINS THE NEURAL DYNAMICS BY RESPONDING TO SALIENT ENVIRONMENTAL CUES; COMPUTER SOFTWARE FOR USE IN SYNTHETIC NEURAL MODELING; COMPUTER SOFTWARE TO CONTROL AND OPERATE ARTIFICIAL DEVICES THAT CAN MODIFY THEIR OWN ACTIONS IN RESPONSE TO INPUTS FROM AND EVENTS IN THEIR ENVIRONMENT; COMPUTER SOFTWARE FOR INTELLIGENT DEVICES; COMPUTER SOFTWARE FOR THINKING MACHINES; COMPUTER SOFTWARE FOR USE IN LEARNING MACHINES; COMPUTER SOFTWARE FOR ARTIFICIAL INTELLIGENCE DEVICES; COMPUTER SOFTWARE FOR NEURALLY BASED MACHINES; COMPUTER SOFTWARE FOR NAVIGATION OF UNMANNED VEHICLES; COMPUTER SOFTWARE FOR RECOGNITION OF PATTERNS; COMPUTER SOFTWARE FOR CATEGORIZATION OF INPUTS ACCORDING TO PREVIOUS EXPERIENCE OR PREVIOUS TRAINING; HARDWARE IN THE FIELDS OF SYNTHETIC NEURAL MODELING; SCIENTIFIC APPARATUS, NAMELY, RECOGNITION AUTOMATA, NAMELY, SYSTEMS TO RECOGNIZE PATTERNS AND CATEGORIZE INPUTS ACCORDING TO PREVIOUS EXPERIENCE OR TRAINING; COMPUTER OPERATING PROGRAMS; CENTRAL PROCESSING UNITS; COMPUTER HARDWARE; GATEWAY ROUTERS IN THE NATURE OF COMPUTER CONTROL HARDWARE; COMPUTER NETWORKING HARDWARE; COMPUTER MEMORY HARDWARE; ROBOTS FOR USE IN UNMANNED VEHICLES; ROBOTS WITH INTELLIGENT LEARNING CAPACITY; ROBOTS FOR PERSONAL OR HOBBY USE; LABORATORY ROBOTS; ROBOTS THAT ARE NEURALLY BASED MACHINES; ROBOTS THAT ARE THINKING MACHINES; ROBOTS THAT ARE COGNITIVE DEVICES; ELECTRONIC AND OPTICAL COMMUNICATIONS INSTRUMENTS AND COMPONENTS, NAMELY, OPTICAL TRANSMITTERS, OPTICAL TRANSCEIVERS, OPTICAL RECEIVERS, AND DIGITAL TRANSMITTER; ELECTRONIC CONTROL SYSTEMS FOR MACHINES; ELECTRICAL CONTROLLING DEVICES, NAMELY, CONTROLLERS FOR UNMANNED VEHICLES; ELECTRICAL CONTROLLING DEVICES, NAMELY, CONTROLLERS FOR ROBOTS; DEVICES WITH THE FOLLOWING COMPONENTS, NAMELY, A MORPHOLOGY OR BODY PLAN THAT ALLOWS FOR ACTIVE EXPLORATION IN A REAL ENVIRONMENT, A BRAIN SIMULATION EMBEDDING DETAILED NEUROANATOMY AND NEURAL DYNAMICS, BOTH OF WHICH ARE BASED ON ANIMAL NERVOUS SYSTEMS, AND A VALUE SYSTEM THAT CONSTRAINS THE NEURAL DYNAMICS BY RESPONDING TO SALIENT ENVIRONMENTAL CUES SCIENTIFIC RESEARCH AND DEVELOPMENT; PRODUCT DEVELOPMENT; PRODUCT DEVELOPMENT CONSULTATION; PRODUCT RESEARCH AND DEVELOPMENT; DESIGN AND TESTING FOR NEW PRODUCT DEVELOPMENT; RESEARCH RELATING TO SYNTHETIC NEURAL MODELING; RESEARCH RELATING TO SELECTIVE NETWORKS AND RECOGNITION AUTOMATA; RESEARCH IN THE FIELD OF NEUROSCIENCES; RESEARCH IN THE FIELD OF INTELLIGENCE; RESEARCH IN THE FIELD OF COGNITIVE DEVELOPMENT; RESEARCH AND DEVELOPMENT RELATING TO ARTIFICIAL DEVICES THAT CAN MODIFY THEIR OWN ACTIONS IN RESPONSE TO INPUTS FROM AND EVENTS IN THEIR ENVIRONMENT; RESEARCH IN THE FIELD OF NEURALLY BASED MACHINES; RESEARCH AND DEVELOPMENT RELATING TO BEHAVIORALLY BASED MODELING AND COMPUTATIONAL APPROACHES TO NEUROSCIENCE; RESEARCH RELATING TO DEVICES WITH THE FOLLOWING COMPONENTS, NAMELY, A MORPHOLOGY OR BODY PLAN THAT ALLOWS FOR ACTIVE EXPLORATION IN A REAL ENVIRONMENT, A BRAIN SIMULATION EMBEDDING DETAILED NEUROANATOMY AND NEURAL DYNAMICS, BOTH OF WHICH ARE BASED ON ANIMAL NERVOUS SYSTEMS, AND A VALUE SYSTEM THAT CONSTRAINS THE NEURAL DYNAMICS BY RESPONDING TO SALIENT ENVIRONMENTAL CUES; RESEARCH IN THE FIELD OF ARTIFICIAL INTELLIGENCE; RESEARCH IN THE FIELD OF COMPUTERS; RESEARCH RELATING TO MECHANICAL ENGINEERING; RESEARCH IN THE FIELD OF ROBOTICS; RESEARCH IN THE FIELD OF THINKING MACHINES; RESEARCH AND DEVELOPMENT OF ARTIFICIAL INTELLIGENCE; PROVIDING INFORMATION IN THE FIELD OF SCIENTIFIC RESEARCH IN THE FIELD OF NEUROSCIENCES; PROVIDING FACILITIES FOR SCIENTIFIC RESEARCH IN THE FIELD OF NEURALLY BASED MACHINES; TECHNOLOGY CONSULTATION AND RESEARCH IN THE FIELD OF ARTIFICIAL INTELLIGENCE; TECHNOLOGY CONSULTATION AND RESEARCH IN THE FIELD OF COGNITIVE MACHINES; TESTING OR RESEARCH ON MACHINES, APPARATUS AND INSTRUMENTS; COMPUTER HARDWARE DEVELOPMENT; COMPUTER SOFTWARE DEVELOPMENT; DESIGN AND DEVELOPMENT OF INFORMATION AND DATA BASES; DESIGN, DEVELOPMENT AND IMPLEMENTATION OF SOFTWARE

Mark Description:

N/A

Class:

Scientific and technological services

Type of Mark:

Trademark

Published for Opposition Date:

05-29-2007

Mark Drawing Status:

Standart Character Mark

Abandon Date:

03-16-2011

Business Name:

REAVIS PAGE JUMP LLP

Correspondent Name:

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