V LIVE VIRTUALLY LIVE
associated with 2 other trademarks
Apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers; pre-recorded magnetic carriers, all related to...

Words that describe this trademark:

magnetic data  sound images  data carriers  blank magnetic  apparatus  transmission  recording  carriers  reproduction  images 

Serial Number:

77446091

Mark:

V LIVE VIRTUALLY LIVE

Status:

Abandoned-No Statement of Use filed

Status Date:

09-04-2017

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

Apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers; pre-recorded magnetic carriers, all related to sport and entertainment; computer programs and software for use in real time location assessment, modelling and simulation; computer hardware; blank MP3, DVDs, CD ROMs; pre-recorded MP3s, DVDs, CD Roms, all related to sport and entertainment; computer disk drives; data processing equipment and computers; blank compact discs; pre-recorded compact discs, all related to sport and entertainment; blank phonograph records; pre-recorded phonograph records, all related to sport and entertainment; pre-recorded audio and video tapes, all related to sport and entertainment; blank audio and video cassettes; pre-recorded audio and video cassettes, all related to sport and entertainment; computer game software; computer hardware for use in virtual worlds and three dimensional platforms; sound and video recording and reproducing apparatus and instruments all related to sport and entertainment; computer memory cartridges; memory cartridges for the storage of computer programs, computer game cartridges; analog/digital controllers for video games; computer game joysticks and screens for use with visual display units; computer game equipment, namely, visors for playing games and being for use with visual display units; entertainment software, namely, software that is used for providing multi-player access to an on-line environment; virtual reality game software; computer graphics software; computer programs and software for use in creating virtual worlds and three dimensional platforms; electronic transmitters and receivers for use in real time location assessment, modelling and simulation Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information service networks and data networks, all for multimedia purposes in the field of virtual worlds and three dimensional platforms; communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information service networks and data networks, all for multimedia purposes; multimedia telecommunication services, namely, providing bandwidth for virtual worlds and three dimensional platforms; signal transmissions for electronic commerce via telecommunication systems and data communication systems; communication services, namely, transmission of voice, audio, visual images and data by the Internet; transmission of information and data via data communications systems; provision of telecommunications connections and access to the Internet and databases; broadcasting services, namely, radio, television and satellite programmes via telecommunications, cable and television networks; broadcasting and electronic transmission of data visual images, sound, graphics and other information; communication services in the nature of text messaging and electronic mail services used in playing on line computer games; information and advisory services relating to all the aforesaid Entertainment in the nature of live or pre-recorded sports contests, matches and games that are viewable by television, webcasts and on a website; organizing sporting and cultural events; entertainment services, namely, providing virtual environment in which users can interact for recreational, leisure or entertainment purposes; providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications network

Mark Description:

The mark consists of the letter "V" within a black circle with each point of the letter "V" touching the perimeter of the circle followed by the word "Live" with an initial capital letter "L" followed by lower case letters. Below the aforementioned design are the words "VIRTUALLY LIVE" in capital letters.

Class:

Education

Type of Mark:

Trademark

Published for Opposition Date:

12-08-2015

Mark Drawing Status:

Design plus Words, Letters, and/or Numbers

Abandon Date:

09-04-2017

Business Name:

THE WEBB LAW FIRM

Correspondent Name:

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